BlackStar* CFG
alias "cjj" "cjo"
alias "cjo" "alias cjj cjd; cj; developer 0; echo -=[Jump+Crouch
Enabled]=-;
developer 0"
alias "cjd" "alias cjj cjo; j;developer 0; echo -=[Jump+Crouch
Disabled]=-;
developer 0"
alias j "unbind space ;bind space +jump"
alias cj "unbind space ;bind space +cj"
alias "+cj" "+jump;+duck; developer 0 ; echo -=[Jump+Crouch]=-;
developer 0"
alias "-cj" "-duck;-jump"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 0; echo Walking Enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 0; echo Walking Disabled; developer 0"
//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
//=======================================
//Matrix Jump(sari cu manile drepte,te faci ca o cruce cand sari)
//=======================================
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload
bind "f" "matrix"
//The bind
bind kp_minus antircl
//Strength of anti-recoil
cl_pitchspeed 5
//=====================
//Bunny-Hop 2010(sari ca un iepuri)
//=====================
bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
echo ***Bunny-Hop is succesful loaded.
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind MWHEELUP "+JUMP"
bind MWHEELDOWN "+DUCK"
bind "TAB" "+showscores"
bind "ENTER" "+commandmenu"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+cj; slot10; slot10"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "say_team"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "ctrl" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind """ "impulse 100"
bind "g" "drop"
bind "h" "+voicerecord"
bind "j" "say r3 To aLlLz By BlackStar*"
bind "KP_UPARROW" "deagle"
bind "KP_PGUP" "awp"
bind "KP_LEFTARROW" "famas; galil"
bind "KP_5" "ak47; m4a1"
bind "KP_RIGHTARROW" "sg552; aug"
bind "KP_END" "hegren"
bind "KP_DOWNARROW" "flash"
bind "KP_PGDN" "sgren"
bind "KP_INS" "buyammo1"
bind "KP_DEL" "buyammo2"
bind "KP_SLASH" "vesthelm; vest"
bind "KP_MINUS" "defuser"
bind "i" "showbriefing"
bind "k" "say GG By ........"
bind "l" "say Planteaza Bomba'"
bind ";" "say Dezamorseaza Bomba"
bind "'" "say _|_ la Codati"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "c" "radio3"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_dynamiccrosshair "0"
cl_forwardspeed "999"
cl_lc "1"
cl_shadows "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
crosshair 99
hud_fastswitch "1"
cl_sidespeed 999
cl_forwardspeed 999
cl_backspeed 999
voice_enable "1"
voice_forcemicrecord "0"
console "1"
fps_max "101"
net_graph "4"
fps_modem "0"
crosshair "1"
gamma "4"
brightness "3"
con_color "255 255 255"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300"
gl_dither "1"
gl_polyoffset "2"
s_distance "80"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.5"
suitvolume "0.96"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
team ""
model "gordon"
r_waterwarp "0"
skin ""
topcolor "30"
bottomcolor "6"
cl_cmdrate "100"
rate "25000"
cl_crosshair_color "500 500 500"
cl_updaterate "101"
max_shells "0"
cl_crosshair 1
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_updaterate "101"
cl_idealpitchscale "0.8"
cl_timeout "2000"
cl_cmdbackup "200"
cl_download_ingame "1"
d_spriteskip "0"
cl_allowdownload "1"
cl_allowupload "1"
lookstrafe "0"
lookspring "0"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "3.0"
zoom_sensitivity_ratio 1
joystick "0"
hud_takesshots "0"
fastsprites "1"
cl_corpsestay "10"
cl_weather "0"
cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
scr_conspeed 999999
decalfrequency 60
m_yaw 0.022
m_filter 0
r_shadows "0"
cl_bob 0
max_smokepuffs 0
graphheight 115
net_graphwidth 115
viewsize 120
mp_decals 5
developer 0
cl_cmdrate 101
rate 25000
cl_updaterate 101
ex_interp 0.01
+mlook
// _____________________
//--------( Binduri )-------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind "F1" "say /KnIfE By BlackStar*"
bind "F2" "say /top15"
bind "F3" "say /rank"
bind "F4" "say /ResetScore By BlackStar*"
bind "F5" "name BlackStar*"
bind "F6" "name BuLaNNN^"
//============================================================
// ______________
//--------( Alias's )-------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
alias +silentdefuse "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias -silentdefuse "-use";
bind "n" "+silentdefuse";
//----------------------------------------
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind "space" "+hop"
//----------------------------------------
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0"
bind "SHIFT" "+speed"
bind "shift" "walk_t"
//----------------------------------------
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"
bind "capslock" "radar"
//============================================================
name BlackStar*
clear
echo " BlackStar* CFG "